Posts

Showing posts from August, 2014

Observability Done Right: Best Practices and Anti-Patterns for Effective System Monitoring

Image
  WHAT Observability is a concept that refers to the ability to gain insights into the behavior and performance of complex systems. In the context of software engineering, observability involves the collection, analysis, and visualization of data from software applications, infrastructure, and other components of a system. In the animal kingdom, observability plays a critical role in survival, allowing animals to monitor their surroundings, detect threats, and find food. Dolphins use echolocation to observe their surroundings. They emit high-frequency sounds that bounce off objects, allowing them to create a 3D map of their environment. Thanks for reading Knowledge Cafe! Subscribe for free to receive new posts and support my work. Subscribed WHY In today's era, architectures are becoming increasingly large, complex, and fast-paced due to the faster development and deployment of software by distributed teams with the help of DevOps, continuous delivery, and agile development methodo...

Printing Object Properties - RecursiveToStringStyle

Image
It would be sometime challenging to print/log object properties when toString method is not overriden in  class. We can use reflection to retrieve and print values but it would become tricky when object has other object refrences and so on. Apache provides very good implementation (http://commons.apache.org/proper/commons-lang/download_lang.cgi) to solve the problem. I will try to explain this with simple example. I have Employee Object having two properties employeeId(Numer) and department (Type Department), While Department object has two properties departmentName (String) and address (Type Address), while Address has three properties houseNumber, StreetName, and Pincode. public class Employee { private Number employeeId; private Department department; public Department getDepartment () { return department; } public void setDepartment (Department department) { this . department = department; } public Number getEmployId () {...

CaseInsensitiveMap

Image
How to ignore case sensitivity when searching a key in the java.util.Map? There are multiple ways to achieve this (1) We can  use a  TreeMap  instead of  HashMap , then specify a Comparator with a case insensitive order ( String.CASE_INSENSITIVE_ORDER ) package in. softcaretech ; import java.util.Map; import java.util.TreeMap; public class TreeMapDemo { public static void main (String args[]){ Map<String, String> studentMap = new TreeMap<String, String>(String. CASE_INSENSITIVE_ORDER ); studentMap. put ( "Amit" , "Audi" ); studentMap. put ( "Nilesh" , "BMW" ); System. out . println ( "Searchnig AMIT Key from map:" + studentMap. get ( "AMIT" )); System. out . println ( "Searchnig amit Key from map:" + studentMap. get ( "amit" )); } } (2)  You can write a wrapper map class with custom put and get methods (converting keys to lower case or...

Java Collections - hashCode() and equals() methods

Image
We will discuss about hashcode() and equals() methods of Object class and what role they play in an object life cycle. The methods  hashCode()  and  equals()  play a distinct role in the objects identity you insert into collections. The specific contract rules of these two methods are best described in the JavaDoc, here I will just describe what role they play, What they are used for, so you know why their implementation is important. Both equals() and hashcode()   are defined in  java.lang.Object  class and their default implementation is based upon Object information e.g. default  equals()  method return  true,  if two objects are exactly same i.e. they are pointing to same memory address, while default implementation of hashcode method return  int  and implemented as native method. Equals: This particular method is used to make equal comparison between two objects. There are two types of compari...